AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in the UK: Q3 2021
An overview of the performance of the top 5 basketball games on the Android platform in the UK during Q3 2021, based on Sensor Tower data.
The third quarter of 2021 saw notable trends in the performance of the top 5 basketball games on the Android platform in the United Kingdom. Below, we delve into the weekly downloads, revenue, and active user metrics for these games, using data from Sensor Tower.
Basketball Arena: Online Game
During Q3 2021, Basketball Arena: Online Game experienced a peak in weekly revenue in mid-August, reaching approximately $1.2K. Downloads peaked in late July with around 6.6K and saw a decline towards the end of the quarter, dropping to around 3.4K. Active users followed a similar trend, peaking at nearly 21.4K in early August before falling to about 12.8K by the end of September.
Basketball Stars: Multiplayer
Basketball Stars: Multiplayer saw its highest weekly revenue of around $900 in late July. Downloads peaked at 6K in early August, then gradually decreased to approximately 3.5K by the end of the quarter. Active users were highest in early August at about 18K, declining to around 13K by late September.
Block'em All
For Block'em All, the highest number of weekly downloads was recorded in early August, reaching over 20K. Active users also peaked during this period at around 27.4K. However, both metrics saw a significant decline towards the end of the quarter, with about 2K downloads and 4.8K active users by the end of September.
Jump Dunk 3D
Jump Dunk 3D had a notable peak in weekly downloads in late July at around 6.8K, while active users peaked in early August at approximately 15.4K. Revenue remained relatively low throughout the quarter, peaking at $16 in late August. By the end of September, downloads and active users had dropped to about 2.2K and 7.4K, respectively.
Wet Hoops
Wet Hoops experienced a significant peak in weekly downloads in early August, reaching around 26.5K. Active users peaked around the same time at approximately 22.5K. Revenue saw a modest peak in early August at $24. Towards the end of September, the game recorded around 93 downloads and about 2.5K active users.
These insights provide a snapshot of the dynamic performance of these top basketball games in the UK during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.